I thought the missionary was transformed, because when I read elemental, I thought of the big elemental cards. Well in fact for DarkPriest8, I misinterpreted the cards.
#Spectromancer wiki full
I´m very noob in programming, but you can maybe solve the skip- and two-cards-problem this way? The turn changes, then you use a trick playing a 0-card on the board (with 0 life), so it´s dead immediatly, so the turn changes again and the second card can be played.for skip same, a 0-card on the board (if skip is clicked) and the turn changes.just an idea but could work lol.well, it doesn´t work if the board is full lol.but maybe you find another trick like creating a slot 7 which is not shown on the n a card twice - well, that´s a serious problem lol. You exchanged all card pics and it´s in Java lol.yes totally useless.no programmer will even look into it.īut you should continue work on it (especially for Sinist ), so maybe you and Sinist can put a lot of the invented classes in it one day.(Btw Sinist, as I said last year, I like the Dark priest theme!) So take my excuse Sinist, this program is sure not dangerous, and you too BadSleep if you felt offended! Yes, but now that I understand fully, what it is, it´s not really necessary to waste Estarh´s time I think.
#Spectromancer wiki how to
The code is a mess, and it's not even interesting to dive into it for education purpose, just to warn you, except maybe for learning what's ugly in code.Ībout Estarth, well I don't know how to ask him(mail support?) The game run on JVM, I know a lot of users/programmers despise it. Of course any help in programming, and art is welcome(replacing all the copyrighted pictures would be great). You can find on this page examples of features not supported: The danger here is that my implementation can be very deceiving, when it would have been nice if it was implemented in Spectromancer.Ĭurrently I don't support a lot of features, so it's probable I won't be able to fulfill your requests, and the game is bugged(hoping not too much). The game is pretty ugly but maybe some of you would be glad testing their ideas. If anyone want me to test a simple class in my little game (, ), I propose you discuss with me here. Sinist, if you read it I would be interested in adding it to my game if it doesn't bother you, but I need the pictures. But I wonder if that is the build to thank or the nature of being a summoner in general.So I was about to ask to implement DarkPriest but the picture hosting didn't work and I decided to gather requests here, instead of polluting the class suggestions. I mean, playing a spectre build allows you to basically ignore most of the content anyways, you don't regularly have to resummon anything and you can almost entirely focus on movement.
Hence the inclusion I notice of Shaper's Touch. In other builds that you may have drawn inspiration from, sure. I certainly don't agree that it's 'mandatory'. Any rare rolled regalia would be superior. I guess what I'm asking you is, what was the point? A restless ward would technically give you more es, and more regen. Vis Mortis would be more ES, and +1 spectre. You're not getting the flat life bonus, 18% all res is very poor for even a half assed rare, and your build is even only 3 skill points from ZO. So using your pastebin character as a reference, your Geoffri's is using 616 strength to give you +123 Energy Shield, on top of it's innate 232.